Files
stationeers_lang/csharp_mod/Plugin.cs

134 lines
3.6 KiB
C#

using System.IO;
using System.Reflection;
using System.Text.RegularExpressions;
using BepInEx;
using HarmonyLib;
using StationeersIC10Editor;
namespace Slang
{
class L
{
private static BepInEx.Logging.ManualLogSource? _logger;
public static void SetLogger(BepInEx.Logging.ManualLogSource logger)
{
_logger = logger;
}
public static void Debug(string message)
{
_logger?.LogDebug(message);
}
public static void Info(string message)
{
_logger?.LogInfo(message);
}
public static void Error(string message)
{
_logger?.LogError(message);
}
public static void Warning(string message)
{
_logger?.LogWarning(message);
}
}
[BepInPlugin(PluginGuid, PluginName, "0.1.0")]
[BepInDependency(StationeersIC10Editor.IC10EditorPlugin.PluginGuid)]
public class SlangPlugin : BaseUnityPlugin
{
public const string PluginGuid = "com.biddydev.slang";
public const string PluginName = "Slang";
private static Regex? _slangSourceCheck = null;
private static Regex SlangSourceCheck
{
get
{
if (_slangSourceCheck is null)
{
_slangSourceCheck = new Regex(@"[;{}()]|\b(let|fn|device)\b|\/\/");
}
return _slangSourceCheck;
}
}
public static unsafe string Compile(string source)
{
string compiled;
if (Marshal.CompileFromString(source, out compiled))
{
// TODO: handle saving the original source code
return compiled;
}
else
{
return compiled;
}
}
/// <summary>Take original slang source code and copies it to a file
/// for use in restoring later.
/// </summary>
public static bool CopySourceToFile(string source)
{
return true;
}
public static bool IsSlangSource(ref string input)
{
return SlangSourceCheck.IsMatch(input);
}
private void Awake()
{
L.SetLogger(Logger);
if (ExtractNativeDll(Ffi.RustLib))
{
var harmony = new Harmony(PluginGuid);
harmony.PatchAll();
CodeFormatters.RegisterFormatter("slang", () => new SlangFormatter(), true);
}
}
private bool ExtractNativeDll(string fileName)
{
string destinationPath = Path.Combine(Path.GetDirectoryName(Info.Location), fileName);
Assembly assembly = Assembly.GetExecutingAssembly();
using (Stream stream = assembly.GetManifestResourceStream(fileName))
{
if (stream == null)
{
L.Error(
$"{Ffi.RustLib} not found. This means it was not embedded in the mod. Please contact the mod author!"
);
return false;
}
try
{
using (FileStream fileStream = new FileStream(destinationPath, FileMode.Create))
{
stream.CopyTo(fileStream);
}
return true;
}
catch (IOException e)
{
L.Warning($"Could not overwrite {fileName} (it might be in use): {e.Message}");
return false;
}
}
}
}
}