142 lines
4.3 KiB
C#
142 lines
4.3 KiB
C#
/*! \file */
|
|
/*******************************************
|
|
* *
|
|
* File auto-generated by `::safer_ffi`. *
|
|
* *
|
|
* Do not manually edit this file. *
|
|
* *
|
|
*******************************************/
|
|
|
|
#pragma warning disable IDE0044, IDE0049, IDE0055, IDE1006,
|
|
#pragma warning disable SA1004, SA1008, SA1023, SA1028,
|
|
#pragma warning disable SA1121, SA1134,
|
|
#pragma warning disable SA1201,
|
|
#pragma warning disable SA1300, SA1306, SA1307, SA1310, SA1313,
|
|
#pragma warning disable SA1500, SA1505, SA1507,
|
|
#pragma warning disable SA1600, SA1601, SA1604, SA1605, SA1611, SA1615, SA1649,
|
|
|
|
namespace Slang
|
|
{
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
public unsafe partial class Ffi
|
|
{
|
|
#if IOS
|
|
private const string RustLib = "slang.framework/slang";
|
|
#else
|
|
public const string RustLib = "slang_compiler.dll";
|
|
#endif
|
|
}
|
|
|
|
/// <summary>
|
|
/// <c>&'lt [T]</c> but with a guaranteed <c>#[repr(C)]</c> layout.
|
|
///
|
|
/// # C layout (for some given type T)
|
|
///
|
|
/// ```c
|
|
/// typedef struct {
|
|
/// // Cannot be NULL
|
|
/// T * ptr;
|
|
/// size_t len;
|
|
/// } slice_T;
|
|
/// ```
|
|
///
|
|
/// # Nullable pointer?
|
|
///
|
|
/// If you want to support the above typedef, but where the <c>ptr</c> field is
|
|
/// allowed to be <c>NULL</c> (with the contents of <c>len</c> then being undefined)
|
|
/// use the <c>Option< slice_ptr<_> ></c> type.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Size = 16)]
|
|
public unsafe struct slice_ref_uint16_t
|
|
{
|
|
/// <summary>
|
|
/// Pointer to the first element (if any).
|
|
/// </summary>
|
|
public UInt16 /*const*/
|
|
* ptr;
|
|
|
|
/// <summary>
|
|
/// Element count
|
|
/// </summary>
|
|
public UIntPtr len;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Same as [<c>Vec<T></c>][<c>rust::Vec</c>], but with guaranteed <c>#[repr(C)]</c> layout
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Size = 24)]
|
|
public unsafe struct Vec_uint8_t
|
|
{
|
|
public byte* ptr;
|
|
|
|
public UIntPtr len;
|
|
|
|
public UIntPtr cap;
|
|
}
|
|
|
|
public unsafe partial class Ffi
|
|
{
|
|
/// <summary>
|
|
/// C# handles strings as UTF16. We do NOT want to allocate that memory in C# because
|
|
/// we want to avoid GC. So we pass it to Rust to handle all the memory allocations.
|
|
/// This should result in the ability to compile many times without triggering frame drops
|
|
/// from the GC from a <c>GetBytes()</c> call on a string in C#.
|
|
/// </summary>
|
|
[DllImport(RustLib, ExactSpelling = true)]
|
|
public static extern unsafe Vec_uint8_t compile_from_string(slice_ref_uint16_t input);
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential, Size = 64)]
|
|
public unsafe struct FfiToken_t
|
|
{
|
|
public Vec_uint8_t tooltip;
|
|
|
|
public Vec_uint8_t error;
|
|
|
|
public Int32 column;
|
|
|
|
public Int32 length;
|
|
|
|
public UInt32 token_kind;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Same as [<c>Vec<T></c>][<c>rust::Vec</c>], but with guaranteed <c>#[repr(C)]</c> layout
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Size = 24)]
|
|
public unsafe struct Vec_FfiToken_t
|
|
{
|
|
public FfiToken_t* ptr;
|
|
|
|
public UIntPtr len;
|
|
|
|
public UIntPtr cap;
|
|
}
|
|
|
|
public unsafe partial class Ffi
|
|
{
|
|
[DllImport(RustLib, ExactSpelling = true)]
|
|
public static extern unsafe void free_ffi_token_vec(Vec_FfiToken_t v);
|
|
}
|
|
|
|
public unsafe partial class Ffi
|
|
{
|
|
[DllImport(RustLib, ExactSpelling = true)]
|
|
public static extern unsafe void free_string(Vec_uint8_t s);
|
|
}
|
|
|
|
public unsafe partial class Ffi
|
|
{
|
|
/// <summary>
|
|
/// C# handles strings as UTF16. We do NOT want to allocate that memory in C# because
|
|
/// we want to avoid GC. So we pass it to Rust to handle all the memory allocations.
|
|
/// This should result in the ability to tokenize many times without triggering frame drops
|
|
/// from the GC from a <c>GetBytes()</c> call on a string in C#.
|
|
/// </summary>
|
|
[DllImport(RustLib, ExactSpelling = true)]
|
|
public static extern unsafe Vec_FfiToken_t tokenize_line(slice_ref_uint16_t input);
|
|
}
|
|
} /* Slang */
|