Files
stationeers_lang/csharp_mod/SlangExtensions.cs

53 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using StationeersIC10Editor;
namespace Slang
{
public static unsafe class SlangExtensions
{
// 1. Convert the Rust Byte Vector (Vec_uint8_t) to a C# String
public static string AsString(this Vec_uint8_t vec)
{
if (vec.ptr == null || vec.len == UIntPtr.Zero)
{
return string.Empty;
}
// Rust strings are UTF-8. Read bytes from raw pointer.
var toReturn = Encoding.UTF8.GetString(vec.ptr, (int)vec.len);
return toReturn;
}
public static void Drop(this Vec_uint8_t vec)
{
Ffi.free_string(vec);
}
// 2. Convert Rust Token Vector to C# List
public static List<Token> AsList(this Vec_FfiToken_t vec)
{
var list = new List<Token>((int)vec.len);
var currentPtr = vec.ptr;
// Iterate through the raw memory array
for (int i = 0; i < (int)vec.len; i++)
{
// Dereference pointer to get the struct at index i
FfiToken_t token = currentPtr[i];
var newToken = new Token(token.text.AsString(), token.column);
newToken.Error = token.error.AsString();
list.Add(newToken);
}
Ffi.free_ffi_token_vec(vec);
return list;
}
}
}