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4 Commits
9b8900d7a7
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0.4.4
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| 6bee591484 | |||
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c3c14cec23
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| 4e885847a8 | |||
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0ca6b27a11
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@@ -1,5 +1,14 @@
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# Changelog
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[0.4.4]
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- Added Stationpedia docs back after removing all harmony patches from the mod
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[0.4.3]
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- Removed references to the `Mod` class from SLP. This was the root of the multiplayer
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connectivity issues. Multiplayer should now work with Slang installed.
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[0.4.2]
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- Removed all harmony patches as most functionality as been added into the
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@@ -2,7 +2,7 @@
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<ModMetadata xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Name>Slang</Name>
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<Author>JoeDiertay</Author>
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<Version>0.4.2</Version>
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<Version>0.4.4</Version>
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<Description>
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[h1]Slang: High-Level Programming for Stationeers[/h1]
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18
csharp_mod/Patches.cs
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18
csharp_mod/Patches.cs
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@@ -0,0 +1,18 @@
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namespace Slang;
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using Assets.Scripts.UI;
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using HarmonyLib;
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[HarmonyPatch]
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public static class SlangPatches
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{
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[HarmonyPatch(typeof(Stationpedia), nameof(Stationpedia.Regenerate))]
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[HarmonyPostfix]
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public static void Stationpedia_Regenerate()
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{
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foreach (var page in Marshal.GetSlangDocs())
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{
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Stationpedia.Register(page);
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}
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}
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}
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@@ -1,7 +1,6 @@
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using System.Text.RegularExpressions;
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using BepInEx;
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using HarmonyLib;
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using LaunchPadBooster;
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namespace Slang
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{
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@@ -41,9 +40,7 @@ namespace Slang
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{
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public const string PluginGuid = "com.biddydev.slang";
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public const string PluginName = "Slang";
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public const string PluginVersion = "0.4.2";
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public static Mod MOD = new Mod(PluginName, PluginVersion);
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public const string PluginVersion = "0.4.4";
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private Harmony? _harmony;
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2
rust_compiler/Cargo.lock
generated
2
rust_compiler/Cargo.lock
generated
@@ -930,7 +930,7 @@ checksum = "e3a9fe34e3e7a50316060351f37187a3f546bce95496156754b601a5fa71b76e"
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[[package]]
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name = "slang"
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version = "0.4.2"
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version = "0.4.3"
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dependencies = [
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"anyhow",
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"clap",
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@@ -1,6 +1,6 @@
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[package]
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name = "slang"
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version = "0.4.2"
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version = "0.4.3"
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edition = "2021"
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[workspace]
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