wip -- marshal UTF16 string from C# to Rust to avoid GC in C#

This commit is contained in:
2025-11-28 14:44:26 -07:00
parent 036be297ea
commit e274b33553
7 changed files with 52 additions and 14 deletions

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@@ -124,7 +124,7 @@ pub enum System {
/// Loads a LogicType from all connected network devices, aggregating them via a
/// batchMode
/// ## In Game
/// lb r? deviceHash loggicType batchMode
/// lb r? deviceHash logicType batchMode
/// ## Examples
/// lb r0 HASH("StructureWallLight") On Minimum
LoadBatch(LiteralOrVariable, Literal, Literal),
@@ -137,7 +137,7 @@ pub enum System {
/// Represents a function which stores a setting to all devices that match
/// the given deviceHash
/// ## In Game
/// `sb deviceHash logictype r?`
/// `sb deviceHash logicType r?`
/// ## Example
/// `sb HASH("Doors") Lock 1`
SetOnDeviceBatched(LiteralOrVariable, Literal, Box<Expression>),