Add 1 more dll to the build artifacts
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6
build.sh
6
build.sh
@@ -37,6 +37,7 @@ echo "Copying Release files to output directory"
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echo "--------------------"
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RUST_WIN_EXE="$RUST_DIR/target/x86_64-pc-windows-gnu/release/slang.exe"
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RUST_WIN_DLL="$RUST_DIR/target/x86_64-pc-windows-gnu/release/slang.dll"
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RUST_LINUX_BIN="$RUST_DIR/target/x86_64-unknown-linux-gnu/release/slang"
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CHARP_DLL="$CSHARP_DIR/bin/Release/net48/StationeersSlang.dll"
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@@ -45,6 +46,11 @@ if [[ ! -d "$RELEASE_DIR" ]]; then
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mkdir "$RELEASE_DIR"
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fi
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# This is the windows binary
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cp "$RUST_WIN_EXE" "$RELEASE_DIR/slang.exe"
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# This is the linux executable
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cp "$RUST_LINUX_BIN" "$RELEASE_DIR/slang"
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# This is the DLL mod itself
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cp "$CHARP_DLL" "$RELEASE_DIR/StationeersSlang.dll"
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# This is the rust-only compiler for use in injecting into the mod
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cp "$RUST_WIN_DLL" "$RELEASE_DIR/rust_slang.dll"
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