more working syscalls
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@@ -1,4 +1,4 @@
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use crate::tree_node::Literal;
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use crate::tree_node::{Expression, Literal};
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use super::LiteralOrVariable;
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@@ -102,11 +102,11 @@ pub enum System {
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/// Represents a function that can be called to sleep for a certain amount of time.
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/// ## In Game
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/// `sleep a(r?|num)`
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Sleep(LiteralOrVariable),
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Sleep(Box<Expression>),
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/// Gets the in-game hash for a specific prefab name.
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/// ## In Game
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/// `HASH("prefabName")`
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Hash(LiteralOrVariable),
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Hash(Literal),
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/// Represents a function which loads a device variable into a register.
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/// ## In Game
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/// `l r? d? var`
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@@ -120,7 +120,7 @@ pub enum System {
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/// lbn r? deviceHash nameHash logicType batchMode
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/// ## Examples
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/// lbn r0 HASH("StructureWallLight") HASH("wallLight") On Minimum
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LoadBatchNamed(LiteralOrVariable, Literal, Literal, Literal),
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LoadBatchNamed(LiteralOrVariable, Box<Expression>, Literal, Literal),
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/// Loads a LogicType from all connected network devices, aggregating them via a
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/// batchMode
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/// ## In Game
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@@ -133,7 +133,26 @@ pub enum System {
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/// `s d? logicType r?`
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/// ## Example
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/// `s d0 Setting r0`
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SetOnDevice(LiteralOrVariable, Literal, LiteralOrVariable),
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SetOnDevice(LiteralOrVariable, Literal, Box<Expression>),
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/// Represents a function which stores a setting to all devices that match
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/// the given deviceHash
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/// ## In Game
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/// `sb deviceHash logictype r?`
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/// ## Example
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/// `sb HASH("Doors") Lock 1`
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SetOnDeviceBatched(LiteralOrVariable, Literal, Box<Expression>),
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/// Represents a function which stores a setting to all devices that match
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/// both the given deviceHash AND the given nameHash
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/// ## In Game
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/// `sbn deviceHash nameHash logicType r?`
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/// ## Example
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/// `sbn HASH("Doors") HASH("Exterior") Lock 1`
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SetOnDeviceBatchedNamed(
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LiteralOrVariable,
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LiteralOrVariable,
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Literal,
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Box<Expression>,
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),
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}
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impl std::fmt::Display for System {
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@@ -141,13 +160,19 @@ impl std::fmt::Display for System {
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match self {
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System::Yield => write!(f, "yield()"),
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System::Sleep(a) => write!(f, "sleep({})", a),
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System::Hash(a) => write!(f, "HASH({})", a),
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System::Hash(a) => write!(f, "hash({})", a),
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System::LoadFromDevice(a, b) => write!(f, "loadFromDevice({}, {})", a, b),
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System::LoadBatch(a, b, c) => write!(f, "loadBatch({}, {}, {})", a, b, c),
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System::LoadBatchNamed(a, b, c, d) => {
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write!(f, "loadBatchNamed({}, {}, {}, {})", a, b, c, d)
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}
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System::SetOnDevice(a, b, c) => write!(f, "setOnDevice({}, {}, {})", a, b, c),
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System::SetOnDeviceBatched(a, b, c) => {
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write!(f, "setOnDeviceBatched({}, {}, {})", a, b, c)
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}
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System::SetOnDeviceBatchedNamed(a, b, c, d) => {
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write!(f, "setOnDeviceBatchedNamed({}, {}, {}, {})", a, b, c, d)
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}
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}
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}
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}
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@@ -175,9 +200,11 @@ impl SysCall {
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identifier,
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"yield"
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| "sleep"
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| "HASH"
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| "hash"
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| "loadFromDevice"
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| "setOnDevice"
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| "setOnDeviceBatched"
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| "setOnDeviceBatchedNamed"
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| "acos"
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| "asin"
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| "atan"
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